The Game Deflators E301 | Do Souls-like Games Need Difficulty Settings + WWF No Mercy N64 Review

Hard video games, Magic the Gathering reprints and Sony’s latest flop on this week’s episode of the Game Deflators Podcast.
John and Ryan kickstart the episode with a discussion on on Souls-like games and whether adaptive difficulties are needed to for some gamers. The guys then shift their eyes towards possible reprints of controversial Magic the Gathering cards, the early death of Concord for the PS5. As a bonus discussion topic, Ryan provides at update on his new Dungeons and Dragons campaign.
Capping off the episode the Game Deflators review WWF No Mercy for the Nintendo 64. Considered one of the greatest wrestling video games of all time, but is the $30 loose cart value the right price to play?

Articles Covered:
https://www.thegamer.com/magic-the-gathering-mtg-head-designer-confirms-the-one-ring-reprints-possible/ https://www.forbes.com/sites/paultassi/2024/08/24/playstations-concord-did-not-break-700-players-on-steam-on-launch-day/

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Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18